Publications - Current Year

Article

  1. Article
    D4
    “Enhancing Catalysis Studies with Chat Generative Pre-trained Transformer (ChatGPT): Conversation with ChatGPT,” Dalton Transactions, 2024.
  2. Article
    D4
    “Enhancing Image Quality Prediction with Self-supervised Visual Masking,” Computer Graphics Forum (Proc. EUROGRAPHICS 2024), vol. 43, no. 2, 2024.
  3. Article
    D4D6
    “Neural Gaussian Scale-Space Fields,” ACM Transactions on Graphics (Proc. ACM SIGGRAPH 2024), vol. 43, no. 4, 2024.
  4. Article
    D4
    “Measuring and Predicting Multisensory Reaction Latency: A Probabilistic Model for Visual-Auditory Integration,” IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 11, 2024.
  5. Article
    D4D6
    “Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth,” Computer Graphics Forum (Proc. Pacific Graphics 2024), vol. 43, no. 7, 2024.
  6. Article
    D4
    “Advanced Feature Learning on Point Clouds Using Multi-Resolution Features and Learnable Pooling,” Remote Sensing, vol. 16, no. 11, 2024.
  7. Article
    D4D6
    “Learning Images Across Scales Using Adversarial Training,” ACM Transactions on Graphics (Proc. ACM SIGGRAPH 2024), vol. 43, no. 4, 2024.

Conference Paper

  1. Conference paper
    D4D6
    “Who did it? How User Agency is influenced by Visual Properties of Generated Images,” in UIST ’24, 37th Annual ACM Symposium on User Interface Software and Technology, Pittsburgh, PA, USA, 2024.
  2. Conference paper
    D4
    “Motionless Movement: Towards Vibrotactile Kinesthetic Displays,” in CHI ’24, CHI Conference on Human Factors in Computing Sytems, Honolulu, HI, USA, 2024.
  3. Conference paper
    D4D6
    “Blue Noise for Diffusion Models,” in Proceedings SIGGRAPH 2024 Conference Papers, Denver, CO, USA, 2024.
  4. Conference paper
    D4
    “Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments,” in Proceedings SIGGRAPH 2024 Conference Papers, Denver, CO, USA, 2024.
  5. Conference paper
    D4
    “Shaping Compliance: Inducing Haptic Illusion of Compliance in Different Shapes with Electrotactile Grains,” in CHI ’24, CHI Conference on Human Factors in Computing Sytems, Honolulu, HI, USA, 2024.
  6. Conference paper
    D4
    “Differentiable Modeling of Material Spreading in Inkjet Printing for Appearance Prediction,” in SIGGRAPH Asia 2024 (SA 2024), Tokyo, Japan.
  7. Conference paper
    D4
    “Self-Supervised Video Defocus Deblurring with Atlas Learning,” in Proceedings SIGGRAPH 2024 Conference Papers, Denver, CO, USA, 2024.
  8. Conference paper
    D4
    “Empowering Learners: Chatbot-Mediated ‘Learning-by-Teaching,’” in CHI ’24, CHI Conference on Human Factors in Computing Sytems, Honolulu, HI, USA, 2024.
  9. Conference paper
    D4
    “vARitouch: Back of the Finger Device for Adding Variable Compliance to Rigid Objects,” in CHI ’24, CHI Conference on Human Factors in Computing Sytems, Honolulu, HI, USA, 2024.

Paper

  1. Paper
    D4
    “Exposure Diffusion: HDR Image Generation by Consistent LDR denoising,” 2024. [Online]. Available: https://arxiv.org/abs/2405.14304.

Thesis

  1. Thesis
    D4IMPR-CSD6
    “Representing and Reconstructing General Non-rigid Objects with Neural Models,” Universität des Saarlandes, Saarbrücken, 2024.