Publications - Current Year

Article

  1. Article
    D4
    “A New Approximation Method for Solving Stochastic Differential Equations,” Iranian Journal of Science, 2025.
  2. Article
    D4
    “SwiftPCN: Fast, Implementation-efficient, and Accurate Point Cloud Completion Network with Flexible Output Resolution,” Neurocomputing, 2025.
  3. Article
    D4
    “Enhancing Performance of 3D Point Completion Network using Consistency Loss,” Neurocomputing, vol. 618, 2025.

Conference Paper

  1. Conference paper
    D4
    “Digital Communication Moving Beyond Human-centric Replication,” in Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  2. Conference paper
    D4
    “Foot Pedal Control: The Role of Vibrotactile Feedback in Performance and Perceived Control,” in Proceedings of the Nineteenth International Conference on Tangible, Embedded and Embodied Interaction (TEI 2025), Bordeaux, France, 2025.
  3. Conference paper
    D4
    “Walking the Future: Bridging Foot Augmentation into Next Steps of Human Augmentation,” in Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  4. Conference paper
    D4
    “Designing Vibrotactile Feedback to render Material and Force Experiences,” in Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  5. Conference paper
    D4
    “Motion-Coupled Asymmetric Vibration for Pseudo Force Rendering in Virtual Reality,” in CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  6. Conference paper
    D4
    “Sensorimotor Devices: Coupling Sensing and Actuation to Augment Bodily Experience,” in Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  7. Conference paper
    D4
    “TogetherReflect: Supporting Emotional Expression for Couples Through a Collaborative VR Experience,” in CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.
  8. Conference paper
    D4
    “CollabJam: Studying Collaborative Haptic Experience Design for On-Body Vibrotactile Patterns,” in CHI Conference on Human Factors in Computing Systems, Yokohama, Japan.